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Alexander Mendelev is the Director of Product Deployment at Airborne Entertainment - a leading publisher of branded mobile entertainment and personalization products. In this role, Alex oversees Porting and Quality Assurance departments for Airborne's mobile games. In his four years at Airborne, he has held both technical and managerial positions. Alex began his career as a software developer at Schema Software (now Apple Computer) where he performed contract work for Microsoft, Apple, Adobe and Quark. Alexander holds a Bachelor's degree in Computer Science from the University of British Columbia and is pursuing an MBA at McGill University.
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Mobile Game Deployment - Unlocking the secrets A global launch of a mobile game has many challenges. How do you target hundreds of devices in a short timeframe while keeping costs under control? Handset roadmap, deployment strategy and efficiency are the key elements to achieving a high quality game experience for a wide audience. In this talk Alex Mendelev, Director of Product Deployment at Airborne Entertainment, explores several options for game deployment. Topics covered include outsourcing, using a variety of technology platforms, and how the choices we make affect quality, scalability and cost. Is in-house porting and testing really the best way to achieve quality?
Takeaway: Understanding the strategies for game deployment.
Intended audience: Anyone interested in the Mobile Games business.
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