Français
Home
|
About Alliance numériQC
|
Contacts
|
Advisory Board
Opening Cocktail
> Day 1
Day 2
Exhibition
Home
>
Program
>
Day 1
Program - Day 1
NexGen
NexGen
Casual/Online/
Alternative/Mobile
Casual/Online/
Alternative/Mobile
Sponsor Seminars
8:00
Arrival of attendees
8:45
Opening
9:00
Opening Keynote
Warren Spector
Founder/President & Project Director
Junction Point Studios
[Presented by]
10:30
Programming
Artificial intelligence
Doug Church
Executive Producer
Electronic Arts
Art
Art Content Creation for the Next Generation Unreal Engine
Jeremiah O'Flaherty
Art Director
Epic Games
[Presented by]
Programming
Flash, tips and tricks
Denis-Patrick Tremblay
Lead Programmer
Sarbakan
[Presented by]
Design
Through the Rabbit Hole: The history and potential of Alternate Reality Gaming
Adrian Hon
Director of Play
Mind Candy
Sponsor seminar
Maya 7 & MotionBuilder 7
11:30
Lunch
12:45
NexGen
Keynote - Trends
Neil Young
Vice President and General Manager
Electronic Arts
[Presented by]
14:00
Programming
scaling physics for next-generation platforms
Emmanuel Marquez
EU content acquisition manager
AGEIA
[Presented by]
Production / Business
Next Generation Production Process - Focus on the Fundamentals
Stuart Roch
Executive Producer
Treyarch
[Presented by]
Art
Pixel Dreams: The highs and lows of 2D games
Randy van der Vlag
Lead 2D Artist
Gameloft
Design
Design issues of online fighting games
Won Lee
CEO
KOG Studios
Sponsor seminar
Unlocking The Potential Of Game Development Using Microsoft Technologies
Jerome Carron
Senior Developer Advisor
Microsoft
15:15
Programming
From the Trenches: Experiences Building a Next-gen Cinematic Engine
Chad Barb
Graphics Programmer
Infinity Ward
Design
Next... the Game Designers' Generation
Clint Hocking
Creative Director
Ubisoft
[Presented by]
Art
3D in small spaces
Eric Marradi
Art Director
Gameloft
Design
Away From Keyboard: Designing Real-World Games
Frank Lantz
Creative Director
area/code
16:00
16:30
Programming
Wrenching Order From Chaos: Deterministic Networking in Splinter Cell Chaos
Martin Lavoie
Chief Technology Officer
Quazal
Design
NEXT GEN Character Design: A Psychological Approach
Katherine Isbister
Associate Professor
Rensselaer (RPI)
Production / Business
Thrillin’ While You’re Chillin’, Great While You Wait
Scott Foe
Producer
Nokia
Audio
Innovation in Music and Sound for Games. Where is it?
Michael Sweet
Creative Director
AudioBrain
17:30
End of day
18:00
Cocktail VIP
[on invitation only]
[Offered by]
© 2005,
Alliance numériQC