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| The Montréal International Game Summit Attracts More Than 750 Participants |
Alliance numériQC, Québec's digital and multimedia industry network, is proud to announce the success of this year's Montréal International Game Summit (MIGS) held from November 2 to 3, 2005. The second annual gathering of gaming industry professionals surpassed all expectations, attracting more than 750 participants from Québec, Canada, the United States and Europe, along with more than 30 media from across North America, and over 55,000 visits on the official MIGS website.
Read the entire press release...
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| PowerPoint presentations from speakers |
Here are the PowerPoints presentations available:
Doug Church, Executive Producer, Electronic Arts
AI in Gaming: what is our point?
Hideki Konno, Manager/Producer of Software Development Group No. 1, Nintendo Co
What we have learned from Nintendogs (entire speech, english and japanese)
Frank Lantz, Creative Director, area/code
Away From Keyboard: Designing Real-World Games Pascal Luban, President, The Game Design Studio
Multiplayer Level Design
Patrick Prémont, Head of Technology, JAMDAT Mobile Canada
3D on Cell Phones
Warren Spector, Founder/President & Project Director, Junction Point Studios
Presentation of his conference
Randy van der Vlag, Lead 2D Artist, Gameloft
Pixel Dreams: The highs and lows of 2D games
Day 2 - Game Design Challenge: Sex in Games
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| MIGS 2006 - Speaker Selection |
The call for speakers is open. We are looking for the best speakers who are willing to share their experience and skills with our crowd for the 2006 Edition. We invite you to submit a session proposal for our next MIGS: speakers@montrealgamesummit.com
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| MIGS 2005 Survey |
If you were a participant of the MIGS 2005 conference and did not have a chance to fill out our survey, you are welcome to do so by downloading it at this address: MIGS_Survey.pdf
Please send us your comments by fax 1 (514) 848-7133 or e-mail at: info@montrealgamesummit.com
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